Welcome to our Creator spotlight!
Continuing our series of Space Engineers Creator Spotlights with a17alpha.

“I’ve been playing Space Engineers since 2014. Before that, I spent a lot of time with LEGO and Minecraft. As a sandbox game enthusiast, I love the feeling of bringing my ideas to life in a world with few constraints. I’ve also always been interested in sci-fi, machinery, industrial design, and architectural design – and this game perfectly satisfies all those interests.
In the early days of playing, when there were limited block types available, I was really into trying out various mods from the Workshop. However, starting around 2016, after seeing other creators make amazing builds using only vanilla blocks, I began to focus more on the game’s default content. Since then, I’ve rarely used mod blocks. Thanks to the game’s continuous updates and diverse DLCs, even without mods, I can now create much more detailed and varied designs.
I particularly enjoy using subgrids to achieve shapes that aren’t possible with standard blocks. On larger ships, I often use small-grid blocks as subgrids to add finer details depending on the situation. This approach can be seen in works like the “Frontier Scientific Research Exploration System” and my recent “Space Elevator – Space Station Part.” In the former, I used small-grid blocks to maximize functionality within limited space, while in the latter, I combined large and small grids to create a grand yet detailed visual effect.
Moving forward, I plan to experiment with more unconventional designs and ideas I haven’t tried before – such as asymmetric layouts. Turning creative concepts into reality is always thrilling and satisfying.”
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Space Elevator – Base PartThe main structure of the base consists of 4 primary supports, around which a curved upper platform is built. The upper platform leads directly to the space elevator car. The supports of the upper platform house the control center and reactor room. |
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Space Elevator – Space Station PartThe main structure of the entire space station part is designed in a cross-shaped segmented layout, with cargo bays located below the cross segments and angled protective shells installed on the exterior of the cargo bays. The central space of the cross segments is used for docking the space elevator car. The interior of the cross segments features a double-layer structure: the lower level is for cargo storage, while the upper level is for vehicle docking. |
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‘Fu Xiao’ Class Civilization ArkThe “Fu Xiao” class civilization ark is not a colonial ship, but a special ship for the continuation of civilization. Therefore, the design of the living area of the “Fu Xiao” class takes the city as a template as much as possible to build a living environment close to home for passengers, rather than putting crew members in a freezer to spend an endless wandering journey. |
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“Frontier” Scientific Research Exploration System“Frontier” is a system used for scientific research and exploration of unknown star domains and unknown worlds on the periphery. The system includes the “Abyss-Class” large-scale exploration mothership. A ring-shaped “Sundial-Class” rapid deployment forward base is mounted on the abdomen of the mothership, and a “Spike-Class” rapid deployment outpost is mounted on the tail. In addition, there are also supporting ” Journey Class” scientific research and exploration vehicle and messenger series transport/armed boats. |
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DiaoLing Class Battle CarrierDiaoLing class battle carrier is a large combat ship with powerful anti-ship firepower, and has a good aircraft carrying capacity. The whole ship is a multi-layer nested structure, the middle layer is the main hangar, and there is a second hangar on the top, which can be used for landing craft takeoff and landing. There are 10 double-mounted railgun turrets and a large six-shot railgun in the bow, in addition to artillery and assault cannons. |
You can find more of the amazing creations by a17alpha here.
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