Welcome to our Creator spotlight!
Continuing our series of Space Engineers modder Spotlights with one and only avaness!
We invite you to browse workshop and github collections by avaness. With so much to explore there is certain to be something for everyone.
“I started playing Space Engineers in 2018 and got hooked on making programmable block scripts shortly after. I really enjoyed how the game lets you make scripts in C# because I already had experience from Unity that I could utilize. Eventually, I learned how to make a mod with the introduction of my Racing Display mod, a mod I designed for live racing events.
In 2021, I discovered plugins and I started my most successful project, Plugin Loader. It started out simply as a remake of a tool that I liked. What I didn’t realize is that I opened Pandora’s box by making that tool so popular. Even though it has been difficult, I am very glad Plugin Loader exists because it allows Space Engineers to be extended far further than the mod API could ever allow.
I really enjoy making things that the community uses, so expect more mods (but mostly plugins) from me in the future.“
You can find more of the amazing creations by avaness here.
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